I designed a Platforming level where the character has the option to Double Jump, Run and Crouch.
For this week I wanted to push my design by creating a full level with simple assets and Matinee Events.
1. Blueprints Used
Double Jump, Crouch and Sprint
Double Jump
Sprint
2. Matinee
One Matinee Time Line for Entrance Trial
Blueprint for Looped Animation
Triggered Matinee Events
All of the Matinee Events
3. Final Level
4. Video of the full level
I was very impressed with the work that you created on this one. Try to get rid of the default material on the landscape. Also using various levels of grey in your proxy models could help as well. Overall very impressive!
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