Sunday, October 30, 2016

3D Week 003 Assignment

I designed a Platforming level where the character has the option to Double Jump, Run and Crouch.

For this week I wanted to push my design by creating a full level with simple assets and Matinee Events.





1. Blueprints Used



Double Jump, Crouch and Sprint



Double Jump



Sprint



2. Matinee

One Matinee Time Line for Entrance Trial


Blueprint for Looped Animation


Triggered Matinee Events



All of the Matinee Events




3. Final Level





















4. Video of the full level


Sunday, October 23, 2016

3D Week 002 Assignment



For this Assignment I wanted to push myself in creating Yggdrasil. I pictured the tree floating on a island over looking the world. 

My challenge was to be able to create an organic tree using only blocks while keeping the right scale compared to a 6 feet avatar. 


Process


I started by creating the base of the floating island by chipping away the corner to make a more organic feel


I then proceeded to building the trunk of the tree. I used UE cylinder blocks to help me scale the size of the tree.



I finished by creating a circular shape with blocks then copied and scaled them in groups to create the leaves.




Scaled and Materials

I used 4 materials, two shades of brown for the trunk, 1 grass material and 1 for leaves



The main trunk uses these cubes size 


Yggdrasil Tree








Sunday, October 16, 2016

3D Week 001 Assignment





Pyramid by Charley Choucard
FIEA 10/16/2016








I wanted to take the square blocks and use them in a triangular structure